Hier mal die Eindrücke aus dem NeoGAF zu Wii Music:
Zitat von JoshuaJSlone
So today the store had it in. Haven't put a lot of time into it yet, but I can tell there's definitely a learning curve. It's easy to get something sounding vaguely right, but to get used to control nuances or what particular timing works well for a song will take time. Fun to replay a song as it becomes more and more full of my own past tracks, even if those other tracks include lots of crappy bits where I'm figuring out how to make the most of steel drums versus castanets versus acoustic guitar.
I'm surprised how few songs are available from the start. Having some that unlock isn't unexpected, but only having 10% of them to start with is pretty narrow.
What is the point of the score from 0 to 100 you assign to videos. Completely to indicate to other people (and yourself) how well you think you did, or is there something deeper?
Zitat von Dreamwriter
I've played the game for a few hours now, here are my impressions.
I find Wii Music to be a pretty hard game. For anything other than the main Melody and Harmony, it's kinda hard for me to make something that sounds good. It'll definitely take practice. Having said that, it *is* fun to play the game when you are good enough to be able to improvise making it all sound good. I wish there were a few more settings, though - like, there are only 4 tempo settings, I tried to play the F-Zero song as a slow, classical piece but it's slowest tempo is still a bit too fast for that.
The minigames are fun, but the first two definitely need more songs. Especially the hand-bells one - that one wouldn't have taken much work for Nintendo to have included all the songs, why only include 5?! I think less people would have just written the game off if they had included like 15 conductor songs and all 52 hand-bell songs.
Now that I've unlocked 50 songs, I can safely say, I do like the mix they have, but it could be a LOT better. Of course it could use a few modern top hits and definitely a few more video game tunes. They did manage to sneak in Tetris, since its main song "Troika" is public domain. But it could also use more classical music tunes - it's got a few, but it seems that much of what they went with are folk songs or kids songs.
I guess what I'm saying is, I definitely like Wii Music, but it has a LOT more potential, and could have been a lot better.
Zitat von VGChampion
I'm not gonna lie, this game is pulling time away from Dead Space. It's funny how much I enjoy not having to worry about a score while I goof around.
My mom really took to the pitch perfect mini games and hasn't put it down for awhile. :lol:
wii music is awesome game.....but i tell you
the drum mode is more awesome!!!

buy wiifit just for wii music is Worth!
send music video with wifi is really fun too!!
to me wii music is one of best game for wii
i think i played over 10 hours alone,haven't even multiplay
Zitat von MrWisker
Despite the hate I have seen all over the web (on a game no had played) I have to say that Wii Music is brilliant (in its own special way). My family loves it and have not been able to stop playing for hours.
I was skeptical at first but after playing around with the game and experimenting with different instruments, timings etc... I love it. Great "game" or rather software to play around with the kids.
Well done Nintendo.
Zitat von WiiRevolution1
Been playing for the past 3 hours.
Wow its really good. I like it tho I am shocked that I unlocked half the songs and no mario brothers yet :lol
BTW: Anyone wanna trade songs? 7489-8712-0873-4606 If you do.
Zitat von Count Dookkake
The game is awesome. It's a time machine!
Oh, and the hardcore can stop complaining as there are scores in a couple of modes.
Zitat von big black woman
been playin for the last 6 hours, my favorite part is instrument improvising with the piano and banjo
Zitat von DavidDayton
Just played it for about two hours.
A slightly sore arm -- I think I am shaking the remote too briskly -- but otherwise it seems like an interesting piece of software. I'll wait until I have a chance to get some other folks to try it out, though...
... and yes, it takes skill to play well.
Zitat von Kevtones
Played this for an hour at work tonight. Overall, I was thoroughly impressed. At first it seemed a little ridiculous but once my coworker and I joined together to perform an insane rendition of Twinkle Twinkle, I was having a great time.
At this point I'd say the game is innovative, hilarious, and very forward-thinking in its design. I'd like more time with it, but so far so good.
Also, drums were a bit disappointing (I drum), but I didn't have access to a Balance Board so that might change. I was able to get a nice jazz beat going on a song or two but the improvisation seemed a bit off.
Zitat von Count Dookkake
Played a few hours last night. A bt solo and then with two friends. Holy shit, group jams are great. Also, I didn't expect the videos to be so much fun. You can really see the details of each player's performance.
Oh, and if you'e really played this for more than an hour (not two minutes at a demo) and are not entertained, you have no soul.
Zitat von El Pescado
Picked it up yesterday and played it with my fiancee, my little brother, and one of my friends for 3 hours while we were waiting for our other friends to come over to watch House. We had a blast and we hadn't even unlocked anything yet. I had more fun with this than I've ever had with Rock Band or Guitar Hero.
Then my other friends came over and ridiculed us for playing Do-Re-Mi on our waggle sticks.

Zitat von JonathanEx
Oh god.
I played this.
And liked it.
I think it's actually far from a casual game: most casual will just hit out of time and stuff, but if you actually do the redoing a track 6 times thing, then it's quite good. I'm surprised by the depth with some of the instruments: there's more than I thought.
Zitat von markatisu
That haters just need to go away, this game rocks so hard!
This is coming from someone who loves rhythm games like Guitar Hero and Rock Band, there is no comparison.
Skill is required for this game but in a different way, you have to have rhythm to play this not just coordination like the other games.
Everything from creating the cover art to jamming is immersive, the only thing I can complain is that Nintendo could have done more (like let you import your own pictures from the photo channel for cover art, allow for a youtube channel or something where you could upload your videos to outside of just your friends)
But I am loving it, even Twinkle Twinkle Little Star which every "hardcore" gamer rags on is fun
Matt at IGN must have been high or something when he played it because so far I have made nothing that comes close to the abominations he put out in those IGN Review videos
I have to say I agree with 1up on their assessments. I cannot sit here and bitch about its lack of content because Wii Sports and Wii Fit were both lacking content, its just the way things are and I expect there to be a Wii Music 2 or something that incorporates this into it for a more deluxe package down the line
Zitat von jibblypop
My girlfriend picked this up today. We had a blast playing around with this game for hours tonight. It's just a lot of fun.
I guess my only complaint is that some of the instruments are so badly mimicked with midi that a few of the instruments sound almost identical. So yeah the complaints about sound quality are justified.
Honestly though this game isn't about making music, it's about playing around with it. Overall I think it does it's job and becomes a very fun multiplayer toy.
I'm quite impressed.
Zitat von dyls
So at this point Wii Music is pretty much my Game of the Generation, and I haven't even unlocked most of the (few) good songs. Nor have I played any mulitplayer. It's funny, Miyamoto hinted that musicians would hate it, but I'm a professional musician and I absolutely love it. It's like they took a MIDI sequencing program and boiled it down to its most basic ingredients. I've done quite a bit of MIDI work on Digital Performer and Pro Tools, but I always end up getting burnt out in rather short order. I tend to be too much of a perfectionist and in trying to clean up every aspect of my (or others') performance I take the soul right out of it. Not to mention it takes forever.
What's so awesome about Wii Music is that it forces you to do everything in performance and not in post. At first I lamented the fact that I couldn't go into each track and fix the little issues, but now I find it incredibly liberating as I don't get so bogged down in the minutia. It handles so much for you, yet still leaves lots of room to get what you want. The "Jam Mastery" lessons are genius as well. They really can teach people what specifically is unique about each genre, and how different acts get the sound they do.
I can understand that people hate the MIDI sounds used in the game, but I've worked from the most basic built-in Apple synth sounds to the gargantuan Gigastudio and Garriton samples and I tend to love the chinsy sounding stuff more than the meticulously sampled sounds. These are pretty much lower to mid-quality sounds; like all synths, some always sound better than others.
I hate arguing with reviewers, and Matt is certainly entitled to his opinion, but for him to say that the game is "borderline shovelware" is some of the most irresponsible journalism yet in the already yellow-stained world of games reporting. It's so obvious the level of care taken with each and every aspect of the game: from the amazing and transparent programming of each 16th note for each of the 6 parts for each of the 50 songs; to the fantastic animation of the Miis, with every instrument represented in a fun and cartoony, yet realistic way (the castanets may be my favorite); to the way you can play along in the main menu, and practice each instrument while setting up the jams; to making the jackets for each video recorded; to the way pretty much everything in the game moves to the beat; etc, etc. Hate the game all you want, Matt, but don't marginalize the literally hundreds of hours put in by some of the best in the business just because it doesn't click with you.
I have no doubt that, like the Wii, this game will be remembered far more fondly once we all have a bit more separation and perspective.
Thx @ Captain Smoker, CW, 23.10., 8.30 Uhr