http://www.computerandvideogames.com/40 ... -xbox-one/
Spot onRevolutions in entertainment don't come by force. They are consumer driven. When Apple reinvented the phone and tablet, it hadn't a clue that everyone wouldn't be able to put these devices down when watching live TV. When Microsoft released its Xbox 360, it had no idea how many gamers wanted to put the games away and fire up Netflix.
These systems are exceptional success stories because of the speed and mastery in riding that wave of consumer demand. The Xbox One wants to swim against it. It wants to define habits. It wants to spread Skype and Internet Explorer across the household, and not because the world is crying out for it, but because Microsoft doesn't own Twitter or Facebook or Chrome or Firefox or BBM or WhatsApp or Netflix or YouTube or Spotify or Hulu or Google or Apple.
So much of Microsoft's Redmond presentation reminded me of Nintendo at E3 last year, when Iwata made it clear that Nintendo was building a catch-all system in response to an increasingly fragmented market. Wii U is both a core and casual console, and thus it becomes neither.
The challenges of an increasingly diversifying market shouldn't be ignored - of course it shouldn't - but the solution isn't stretching resources and building something that offers limited alternatives to the numerous distractions and devices out there. The solution is focus, and the Xbox One doesn't have it.