[WiiU] eShop
- That Guy
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Re: [WiiU] eShop
Preis für die N64 Titel?
- Nimmerlandjunge
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Re: [WiiU] eShop
9,99 außer du hast das Teil schon für die Wii gekauft.
We each walk the path that we`ve chosen
- That Guy
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Re: [WiiU] eShop
Nope. Für die Wii, ich bitte dich. 

- Seppatoni
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Re: [WiiU] eShop
Mother 1 erscheint als EarthBound Beginnings
Mother 1 für NES - in der Rom-Szene auch als EarthBound Zero bekannt - erscheint heute für die Wii U Virtual Console unter dem Namen EarthBound Beginnings. Dies ist das erste Mal, dass der Klassiker aus 1989 offiziell in englisch und für europäische so wie amerikanische Konsolen erscheint.
http://www.nintendofans.de/
Mother 1 für NES - in der Rom-Szene auch als EarthBound Zero bekannt - erscheint heute für die Wii U Virtual Console unter dem Namen EarthBound Beginnings. Dies ist das erste Mal, dass der Klassiker aus 1989 offiziell in englisch und für europäische so wie amerikanische Konsolen erscheint.
http://www.nintendofans.de/
- OldMacMario
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Re: [WiiU] eShop
Awesome; freue mich riesig! 

"Helpless? You could drop a ton of bricks on her, and the bricks would be helpless."
- Seppatoni
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Re: [WiiU] eShop
Die beiden Zelda-Titel Phantom Hour Glass und Spirit Tracks sind nun als VC-Titel verfügbar.
- Seppatoni
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Re: [WiiU] eShop
Here's a Breakdown of the Extra e-Reader Levels in Super Mario Advance 4: Super Mario Bros. 3 on the Wii U
38 clever levels, just for you
Occasionally there's frustration at the slow roll-out of Virtual Console games, sometimes with good reason, but there are also occasions where Nintendo goes the extra mile and does far more than simply spruce up a ROM. In the case of Super Mario Advance 4: Super Mario Bros. 3, which is now on the Wii U Virtual Console in North America (and Japan), Nintendo has included some enjoyable extras.
As was confirmed before its arrival in North America this week, this version of the game has special e-Reader levels included, all of which are playable right from the start by accessing them in the file select area. In the original Game Boy Advance days these levels could only be unlocked by scanning the relevant cards with the e-Reader, a fiddly, expensive but ultimately cool process. There were also cards that unlocked special item buffs and demonstration videos of levels, though those aren't included in the VC release.
A lot of the level card content is there, though, including levels that weren't even distributed outside of Japan back in the day. For those that didn't collect and import all the cards at the time that means this download provides the first legitimate opportunity to play some of the levels; they're stages that are - in some cases - quite imaginative, too, remixing and messing around with the core game's conventions.
Over on Reddit a user called Phil_Bond has listed the 38 levels included in the e-Reader section. Intriguingly the original version of the game apparently didn't even support data for that many e-Reader levels, so that's another area that Nintendo's tweaked. The levels in bold never came to North America as cards in the past, so they're new content to all but the most eager importers.
STAR CARDS (remakes of Super Mario Bros 1 stages):
01 Classic World 1-1
02 Classic World 1-2
03 Classic World 1-3
04 Classic World 1-4
05 Classic World 2-2
MUSHROOM CARDS (original stages not found anywhere else, often featuring game mechanics not native to SMB3)
01 Wild Ride in the Sky
02 Slidin' the Slopes
03 Vegetable Volley
04 Doors o' Plenty
05 Bombarded by Bob-Ombs
06 Magical Note Blocks
07 The ol' Switcheroo
08 Piped Full of Plants
09 Swinging Bars of Doom
10 Para Beetle Challenge
11 A Musical Trek
12 Armored Airship
13 Ice Dungeon
14 A Sky-High Adventure
15 Sea to Sky
16 It's a Shoe-In
17 Slip Slidin' Away
18 Ice Cubed
19 Puzzling Pipe Maze
20 A Towering Tour
21 Castle Dash
22 Rich with Ropes
23 Vexing Doors
24 Caped Escape
25 Ground Work
26 An Aqueous Adventure
27 Bowser's Last Stand
28 Koopaling Confusion
29 Bowser's Airship 1
30 Bowser's Airship 2
PR CARDS (more original stages, originally distributed exclusively through special events, or in special editions of the game)
PR Airship's Revenge
PR No Time to Dawdle
PR Treacherous Halls
That's a lot of extra levels, which certainly makes this download a little more tempting.
We're working on a review, in any case, but if you're in North America and have picked this up (or are planning to) let us know what you think of the e-Reader content.
www.nintendolife.com
Da kann man nur hoffen, dass in Europa ebenfalls die eReader-Stages inkludiert werden, auch wenn die Funktion in SMA4, bzw. der eReader überhaupt hier gar nicht vorhanden, bzw. erschienen waren.
38 clever levels, just for you
Occasionally there's frustration at the slow roll-out of Virtual Console games, sometimes with good reason, but there are also occasions where Nintendo goes the extra mile and does far more than simply spruce up a ROM. In the case of Super Mario Advance 4: Super Mario Bros. 3, which is now on the Wii U Virtual Console in North America (and Japan), Nintendo has included some enjoyable extras.
As was confirmed before its arrival in North America this week, this version of the game has special e-Reader levels included, all of which are playable right from the start by accessing them in the file select area. In the original Game Boy Advance days these levels could only be unlocked by scanning the relevant cards with the e-Reader, a fiddly, expensive but ultimately cool process. There were also cards that unlocked special item buffs and demonstration videos of levels, though those aren't included in the VC release.
A lot of the level card content is there, though, including levels that weren't even distributed outside of Japan back in the day. For those that didn't collect and import all the cards at the time that means this download provides the first legitimate opportunity to play some of the levels; they're stages that are - in some cases - quite imaginative, too, remixing and messing around with the core game's conventions.
Over on Reddit a user called Phil_Bond has listed the 38 levels included in the e-Reader section. Intriguingly the original version of the game apparently didn't even support data for that many e-Reader levels, so that's another area that Nintendo's tweaked. The levels in bold never came to North America as cards in the past, so they're new content to all but the most eager importers.
STAR CARDS (remakes of Super Mario Bros 1 stages):
01 Classic World 1-1
02 Classic World 1-2
03 Classic World 1-3
04 Classic World 1-4
05 Classic World 2-2
MUSHROOM CARDS (original stages not found anywhere else, often featuring game mechanics not native to SMB3)
01 Wild Ride in the Sky
02 Slidin' the Slopes
03 Vegetable Volley
04 Doors o' Plenty
05 Bombarded by Bob-Ombs
06 Magical Note Blocks
07 The ol' Switcheroo
08 Piped Full of Plants
09 Swinging Bars of Doom
10 Para Beetle Challenge
11 A Musical Trek
12 Armored Airship
13 Ice Dungeon
14 A Sky-High Adventure
15 Sea to Sky
16 It's a Shoe-In
17 Slip Slidin' Away
18 Ice Cubed
19 Puzzling Pipe Maze
20 A Towering Tour
21 Castle Dash
22 Rich with Ropes
23 Vexing Doors
24 Caped Escape
25 Ground Work
26 An Aqueous Adventure
27 Bowser's Last Stand
28 Koopaling Confusion
29 Bowser's Airship 1
30 Bowser's Airship 2
PR CARDS (more original stages, originally distributed exclusively through special events, or in special editions of the game)
PR Airship's Revenge
PR No Time to Dawdle
PR Treacherous Halls
That's a lot of extra levels, which certainly makes this download a little more tempting.
We're working on a review, in any case, but if you're in North America and have picked this up (or are planning to) let us know what you think of the e-Reader content.
www.nintendolife.com
Da kann man nur hoffen, dass in Europa ebenfalls die eReader-Stages inkludiert werden, auch wenn die Funktion in SMA4, bzw. der eReader überhaupt hier gar nicht vorhanden, bzw. erschienen waren.
- Seppatoni
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Re: [WiiU] eShop
Spätestens am Donnerstag wissen wir's.Seppatoni hat geschrieben: Da kann man nur hoffen, dass in Europa ebenfalls die eReader-Stages inkludiert werden, auch wenn die Funktion in SMA4, bzw. der eReader überhaupt hier gar nicht vorhanden, bzw. erschienen waren.

- Seppatoni
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Re: [WiiU] eShop
Super Mario Advance 4: Super Mario Bros. 3 on the EU Wii U VC also has the e-Reader levels
[ externes Bild ]
When Super Mario Advance 4: Super Mario Bros. 3 launched in North America and Japan as a Wii U Virtual Console release, it included all of the original e-Reader levels. The game is now out in Europe as well, and it’s been confirmed that these stages are in this version, too. You can access them in the file select screen under “Level Card”.
http://nintendoeverything.com/

[ externes Bild ]
When Super Mario Advance 4: Super Mario Bros. 3 launched in North America and Japan as a Wii U Virtual Console release, it included all of the original e-Reader levels. The game is now out in Europe as well, and it’s been confirmed that these stages are in this version, too. You can access them in the file select screen under “Level Card”.
http://nintendoeverything.com/

- Seppatoni
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Re: [WiiU] eShop
Ab dieser Woche gibt es auch TGFX16-Titel in der WiiU-VC. Den Anfang machen:
- R-Type (Konami, €7.99)
- New Adventure Island (Konami, €5.99)
- Bonk's Adventure (Konami, €5.99)
- R-Type (Konami, €7.99)
- New Adventure Island (Konami, €5.99)
- Bonk's Adventure (Konami, €5.99)
- Nimmerlandjunge
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Re: [WiiU] eShop
Grad die Turbo GrafX Games bekommt man in Europa aber nicht billig gebraucht... zwar nicht so krass wie Neo-Geo, aber 5,99€ ist da jetzt nicht unbedingt "viel"
- Nimmerlandjunge
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Re: [WiiU] eShop
Doch. Weil es sich nicht um ein Sammlerstück handelt sondern eine digitale Kopie die quasi wertlos ist. So wie viele andere VC Titel auch
Finde die Preispolitik einfach nur daneben
Finde die Preispolitik einfach nur daneben
We each walk the path that we`ve chosen
Re: [WiiU] eShop
Klar, mit eBay-Preisen kann man das natürlich nicht vergleichen, aber das neue Adventure Island für WiiWare kostete bspw. auch nen 10er. Könnte man sicher alles günstiger anbieten, aber im Vergleich zu den VC-Preisen von NES- und Game Boy-Games (welche nicht mehr als ein "Minispiel" sind), find ich jetzt 6€ nicht maßlos überteuert, und bei R-Type hatte Nintendo ja Probleme mit den Lizenzen mit IREM Soft (Nfans.de berichtete), weshalb es ja auch mal von der Wii VC runtergenommen wurde.
Und jetzt im eShop kann man ja immer noch auf Rabatt-Aktionen hoffen ^^
Was da eher endlich kommen sollte ist eine Cross-Plattform-Lizenz. Mit jeder Konsolengeneration die VC-Titel neu kaufen zu müssen find ich die größere Sauerei, und sollte schon drin sein!
Und jetzt im eShop kann man ja immer noch auf Rabatt-Aktionen hoffen ^^
Was da eher endlich kommen sollte ist eine Cross-Plattform-Lizenz. Mit jeder Konsolengeneration die VC-Titel neu kaufen zu müssen find ich die größere Sauerei, und sollte schon drin sein!